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	<title>TrevorOwens &#187; php</title>
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	<description>Thoughts on Digital History</description>
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		<title>TrevorOwens &#187; php</title>
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		<title>How Much Will It Cost!</title>
		<link>http://trevorowens.wordpress.com/2007/11/04/how-much-will-it-cost/</link>
		<comments>http://trevorowens.wordpress.com/2007/11/04/how-much-will-it-cost/#comments</comments>
		<pubDate>Sun, 04 Nov 2007 14:29:48 +0000</pubDate>
		<dc:creator>towens6</dc:creator>
				<category><![CDATA[Playing History]]></category>
		<category><![CDATA[]]></category>
		<category><![CDATA[cms]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[php]]></category>
		<category><![CDATA[sql]]></category>

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		<description><![CDATA[As I have thought about this project it has become apparent that there are several different levels on which it would be possible to proceed. I decided to post them here to bounce them off an audience. Below I have laid out what I would do with grants of varying sizes. Does this look like [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trevorowens.wordpress.com&blog=1600091&post=51&subd=trevorowens&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>As I have thought about this project it has become apparent that there are several different levels on which it would be possible to proceed. I decided to post them here to bounce them off an audience. Below I have laid out what I would do with grants of varying sizes. Does this look like a good use of money?</p>
<p><strong>Cost: Just About Nothing</strong><br />
This scenario would require me picking up a bit more knowledge of <a href="http://www.php.net">PHP</a> and <a href="http://en.wikipedia.org/wiki/MySQL">MySQL</a>. I would start to catalog games in a database and then build a PHP front end for the site. It may well be that there is something ready made that I could bend to fit my purpose.  ( I don&#8217;t know that much about <a href="http://www.drupal.org">Drupal</a> or other <a href="http://en.wikipedia.org/wiki/Content_management_system">CMS</a> tools those could well be the way to go). From there I could manipulate <a href="http://www.google.com/coop/cse/">Google&#8217;s custom engine</a> to search the games sites directly and the contents of the site itself. Many of the more flashy features, a &#8220;Games Backpack&#8221;, a portal for games developers, integration with state standards, would all have to wait till the site received more funding. The only expense, outside of my time, would be to register the domain and host the site.</p>
<p><strong>Cost $50,000</strong><br />
With $50,000 things would probably be very similar.  Most of the money would go toward contracting out the design and site layout  to a web designer/programmer.  The goal here would be to build a stable and attractive site with a database backend that I could then populate with information on the games that I aggregated. Any money left over would be spent on interns, or a graduate assistant to help me aggregate the content. Hiring a designer would both improve the quality of the site and also rapidly increase the speed at which the site could be operational. By contracting out the web design I will be able to focus more on the content, improving the quality of both.</p>
<p><strong>Cost 150,000</strong><br />
$150,000 would allow me to develop more of the features I <a href="http://trevorowens.wordpress.com/2007/10/07/playing-history-for-an-audiance/">initially laid out</a>. Here I would consider hiring a web designer/programmer  to work full time for a year, and then use the remaining money to hire interns or a graduate assistant to aggregate the content. Ideally, with this much money I could spend most of my time evangelizing the tool, working to build our user community making the project attractive enough to acquire additional funding to extend Playing History&#8217;s capabilities.</p>
<p><strong>Cost 300,000</strong><br />
With 300K I would hire the same people that I did in the 150k scenario, but I would hire them for an additional year. This would allow us to spend much more time integrating user feedback and rolling out more of the <a href="http://trevorowens.wordpress.com/2007/10/07/playing-history-for-an-audiance/">stages I discussed earlier</a>. In all the scenarios the goal would be to work toward acquiring additional funds to extend, expand, and add additional functionality.</p>
<p>Those are rough outline of how I have been thinking about funding the project. So, doe it sound feasible? Are there big things I am leaving out?</p>
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