Here is a quick mock up of a individual games page for Playing History. (Click on the image to see it at its native resolution) Everything isn’t perfectly lined up but you get the picture.
Before coming to the Center for History and New Media I worked on the planing committee for the Games Learning and Society Conference, an annual conference on the role of video games in teaching and learning. For my project I am thinking about bringing my interests in games and education together with my background in history to create a web portal for teachers looking for games to integrate into their classroom. By walking through the educational games site Super Smart Games I can unpack some of the features that I think would more effectively position a site toward integrating games in the classroom.
Super Smart games offers reviews of educational games for Teachers, Students and Parents. Site visitors browse through various categories to find reviews of games dealing with different subjects, and do simple searches that search through the entire collection of game reviews.
Visitors can then comment on the reviews but it looks like they cannot post their own reviews. (Thanks to Elle Sanders from Super Smart Games for correcting me, visitors can write reviews, see Elle’s comments below) Sadly the site does not offer any ways for visitors to do advanced searches through the games. For example teachers cannot search via state standards, the time it requires to play a game, the age level of students, or specify only free web games, games free to download, or commercial games. The site also does not interface with existing Teacher social networks like Teacher’s Ade.
My fundamental problem with the site is that it is really more of a game review site than a games site. If it were a game site it would connect visitors to games. While reviews are useful they are ultimately of secondary importance. If you are looking for reviews of games from an educational perspective, then this is a good spot, but I think this is a relatively shallow apreciation for what the web can do. For the sake of comparison consider the non-education games site Kongegrate. This site aims at gamers and game developers. One of the stated goals is that at any moment a visitor should be no more than a few clicks away from actually playing a game. Kongregate (warning this is a fantastically addictive site) offers a much more robust way to interact with games. Some of these features would transfer to a site dedicated to teachers, some of them wouldn’t, but all of the design choices clearly mirror the needs of the gamers and developers.
instead of reading about games at Kongegrate you get to play them and interact with a community built around those games. It would be interesting to consider if it would be possible to do something for teachers. Extract the things most meaningful to them and offer those features alongside the games. In my next post I will explore a use case for the kind of site I am imagining.